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Configuration

Marker Default Configuration

DungeonForge · 1.2.0

💡 Per-Dungeon Defaults: Marker defaults are now stored per-dungeon! When you create a new dungeon, it inherits the global defaults from config.yml. Changes made via the Marker Defaults GUI only affect the current dungeon being edited, not the global config.
markers:
  defaults:
    mob_spawn:
      type: ZOMBIE
      count: 4
      level: 1
      radius: 3.0
      respawn: 30

    boss_spawn:
      type: WITHER_SKELETON
      name: "Dungeon Boss"
      health: 200.0
      # Boss key drop settings
      drop-key:
        enabled: false
        key-lock-id: "BOSS"
        key-name: "Boss Key"
        key-material: "TRIPWIRE_HOOK"
        give-to-players: true

    wave_spawner:
      waves: 3
      mobs_per_wave: 5
      delay: 10

    loot_chest:
      tier: 1
      chest-type: CHEST
      item-count: 5

    door:
      lock-id: "A"
      locked: true
      consume-key: true

    key_location:
      lock-id: "A"
      name: "Rusty Key"
      material: "TRIPWIRE_HOOK"

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