100 locale packs · 1,443 editable message templates. English is the source language. Other packs are offline machine-translated drafts: wording can be imperfect and needs native-speaker review. The plugin requires no online translation service or API key.
/df language list
/df language es
/df language ja
/df language en
/df language reloadRequires dungeonforge.admin. The choice applies server-wide. Reopen menus after switching; /df reload also reloads packs.
general:
language: "es"Edit UTF-8 files in plugins/DungeonForge/lang, or copy en.properties to a custom locale filename. Existing edits survive reload. Keep message IDs, numbered placeholders such as {0}, %player%, colors, config keys, commands, and reserved input words such as cancel intact. Missing/invalid messages fall back to English.
Dungeon names, custom dialogue, item names, and owner-authored content remain as written. Some technical text remains English. Fonts/text direction depend on the Minecraft client. This is not a promise of every language or dialect.
Bundled locale codes
en, af, am, ar, ast, az, ba, be, bg, bn, br, bs, ca, ceb, cs, cy, da, de, el, es, et, fa, ff, fi, fr, fy, ga, gd, gl, gu, ha, he, hi, hr, ht, hu, hy, id, ig, ilo, is, it, ja, jv, ka, kk, km, kn, ko, lb, lg, ln, lo, lt, lv, mg, mk, ml, mn, mr, ms, my, ne, nl, no, ns, oc, or, pa, pl, ps, pt, ro, ru, sd, si, sk, sl, so, sq, sr, ss, su, sv, sw, ta, th, tl, tn, tr, uk, ur, uz, vi, wo, xh, yi, yo, zh, zu