Core markers define the basic structure of your dungeon.
🟢 START Marker
▼Required: Yes (one per dungeon)
Defines where players spawn when entering the dungeon.
- Players teleport here on dungeon start
- Also used as respawn point if no checkpoint reached
🔴 END Marker
▼Required: Yes (one per dungeon)
Defines the dungeon completion point.
- Players touching this complete the dungeon
- Triggers rewards and teleport back to lobby
🔵 CHECKPOINT Marker
▼Required: No (optional)
Save points within the dungeon.
- Players respawn here on death
- Multiple checkpoints can be placed
- Players activate by walking through