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Elite Mob Types

DungeonForge · 1.2.0

DungeonForge includes built-in elite mob variants with enhanced stats and special abilities. No external plugins required!

Default Elite Mobs

Elite ID Base Type Size Speed Health Damage Ability
elite_brute Zombie 1.5x 0.7x 1.5x 1.3x Knockback Resistance
elite_assassin Skeleton 0.7x 1.5x 0.8x 1.5x Speed Boost
elite_shaman Witch 1.0x 1.0x 1.2x 0.8x Regeneration

Usage

Use elite mob IDs in any MOB_SPAWN or WAVE_SPAWNER marker:

# In marker configuration
mob-type: elite_brute

# Or in wave spawner
mob-types:
  - elite_assassin
  - elite_shaman
  - ZOMBIE

Custom Elite Configuration

Define your own elite mobs in config.yml:

mobs:
  elites:
    elite_tank:
      base-type: IRON_GOLEM
      display-name: "&4Tank"
      size: 1.8
      speed: 0.5
      health-multiplier: 3.0
      damage-multiplier: 0.8
      ability: resistance
    elite_ninja:
      base-type: ENDERMAN
      display-name: "&5Ninja"
      size: 0.9
      speed: 2.0
      health-multiplier: 0.6
      damage-multiplier: 2.0
      ability: invisible

Available Abilities

Ability Effect
regen Regeneration effect
speed Speed boost effect
resistance Damage resistance effect
strength Increased attack damage
fire_aura Sets attackers on fire
invisible Invisibility effect
glow Glowing outline effect
knockback Knockback resistance

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